I’ll be speaking at Strata+Hadoop this year, on UX, trust and privacy – and how these are becoming increasing important in human-computer interaction. Expect a talk pro-privacy, pro-personalisation and with plenty of practical tips for UXers that want to do Privacy right.
The more subtle elements used in game design to motivate gamers, work just as well on users in everyday design. So whilst I’m retiring some of my notebooks to the shoebox, I’m not retiring my notes on gamification. If you promise to avoid using the PBL triad as much as possible, here’s my Gamification Cheat Sheet pdf for you.
Some member of parliament must have severely misunderstood the meaning of ‘privacy-by-design’. These ‘standardised privacy icons’ and their logic are that disastrous, that enforcing these will not strengthen but weaken the new European privacy legislation. The icons and copy suggestions are unclear, unusable and being forced to show these will punish especially the companies and organisations who do privacy right.
Just show and tell is not enough for people to change their mobility behaviour towards something that both benefits the environment and their stress levels. Even if we want to, it’s hard to break our habits. Yet gamification can help.
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These stories caught my eye (and actual attention) this week: App developers ‘duped’ into using iOS SDK that passes on user’s personal information, ‘Learning Analytics’ ethics, and what can data governance do to protect personal data?
Allow users to access a limited set of features, functionality or content without an account. As a consequence of interacting with your product, it is natural for users to give up information about themselves or their context, which is why the distance to actually creating an account becomes shorter and shorter. The traditional approach requires account registration, but lazy registration can help build up users’ investment and endowment.
WWR: Sentiment on privacy & personalisation, Safe Harbor alternatives & Responsive Design for Universal Windows Apps
These stories caught my eye (and actual attention) this week: Sentiment on privacy & personalisation, Safe Harbor alternatives, Responsive Design for Universal Windows Apps, the AdChoice spec for video ads and an introduction to the browser privacy UI.
Disposable Statuses: Occasionally you will have interesting experiences or go on holiday but for the most part your Facebook status updates will be about popular culture which is only relevant during that week.
Additional tidbits of knowledge, gathered in October 2015 (aka what happens when you consider your blog to be one giant notebook). This month on bio-cost for interactions, colour blindness testing for accessibility and why complexity is a good thing.
The Consumer Engagement Principles’ framework, announced as ‘designed to promote an environment of trust and pro-active consumer communication.’ Simple communications, value exchange, transparency, control & access, ongoing dialogue, protection and security and social media integrity.
What if you take the user’s point of view, and a transparency approach to using only data points that are actually useful? The the obvious data usage principle (ODUP) as described in the The data chicken and egg problem paper by Håkan Jonsson is exactly what you need to be ‘deliberate’ from a user perspective.
These stories caught my eye (and actual attention) this week. Major tech companies ask the US to mind European’s privacy, branded emojis, a psychologist view of UX design and 2/3rd of my Holy Triad: Neil Stephenson (Seveneves preview) and Sterling (on convergence between humans and machines).
The Internet of Things Design Manifesto is a living guideline for responsible design in a connected world.